This post will be updated, corrected, or improved as times change. Right now it’s just a basic reference to roleplay rules and terms.
RM/Realistic Melee: Human against human with real-life limitations. A fight in the schoolyard. Martial arts training would make a battle resemble something from a martial arts film. No powers, magic, energy, or weapons with those properties. Realistic melee is real-world combat. Guns, bows, homemade weapons, and real-life bombs would be acceptable; however, weapons would be exceedingly deadly due to real-life limitations cutting battle short if they make contact. Examples: Jackie Chan Films, Hajime no Ippo, UFC
UM/Unrealistic Melee: Above average humans against low-level mythology/fantasy based creatures. Low-level magic, lycanthropy, vampirism, and others are allowed. Weapons would remain at about the same level with a few alterations. Supernatural based weapons such as those used against vampires, werewolves, or other low-level mythology/fantasy based creatures would be allowed. Examples: Batman, Underworld(Film Series), Supernatural(TV show), and Vampire Diaries(Book Series/TV show)
MP/Moderate Powers: Magical powers, energy-based weapons/attacks, elemental powers, and others of the same level are allowed. The key here is moderation. Preps are needed for stronger attacks. Any powers capable of destroying an entire real-life city or planet are prohibited. Spatial manipulation, reality manipulation, time manipulation, and other feats of that level are limited if not outlawed. Even attacks capable of destroying towns require charging. Examples: Fate/Stay Series, Hunter X Hunter, Mortal Kombat Series, Fallout Series, Dragonball, Naruto
PC/Powered Characters: Virtually everything is allowed within reason. This is a tricky category because people often confuse it with god-modding. God-like characters battle for supremacy at this level. The rules and character build are the only things limiting powers. Less prep is involved in these titanic clashes. Towns can be destroyed within seconds. Speed breaks the sound barrier easily. Everything is amplified to the highest level. Examples: Superman, Dragonballz(The second weakest villain Nappa destroyed an entire city with two fingers within a few seconds), Thanos, Doctor Manhattan
Time Limit: 7 Days(default) to No Time Limit.
Introduction Posts: No participant can prepare an attack or attack right away. No prepping either. In an introduction post, participants can only introduce their character, arrive, and describe the landscape. The first person to post describes the landscape. Nothing else is allowed in introduction posts. Both participants must post what they look like and make a small note of what abilities they have. They do not have to describe it fully but must indicate it. Both participants must post what weapons they possess for this battle. This is to ensure that nothing is added later-on.
No Meta-Gaming: No using knowledge outside of character in battle. A character will not know what the opponent looks like, what they are capable of, or their race unless they have encountered this character before. Meta-gaming is never acceptable.
No Time Modding: If a character commits to an action it cannot be changed. Once a character witnesses something it is established in the timeline. Timeline also relates to where characters are currently placed. That cannot be changed once established in the timeline. In addition, time refers to the time it takes a character to complete an action. Characters can only perform so many actions per turn; the opponent has a right to interrupt if too much time is taken. The timeline is crucial to strategy and must be followed at all times.
No Character Controlling: Characters cannot relocate their opponent under any circumstances especially in the first post. Character controlling also refers to manipulating another character’s actions without the poster’s consent.
No God-Modding: Characters hit with an attack must show logical damage. Characters cannot overpower an opponent without reason, logic, proof, or because they feel they are stronger/faster. God-modding can also refer to omnipotent abilities. That applies even to PC combat.
No Power-Modding: No magically adding abilities to a character mid-fight. Characters cannot perform abilities, attacks, powers, or skills they did not possess in the beginning. Also, characters cannot possess abilities that do not fit their build. This is a subcategory of meta-gaming.
No Prep Modding: Prep modding is a newer cheat where a character tries to divide prep unevenly. One prep cannot be placed into several different abilities within one turn. Prep can only be applied to one ability at a time. Additionally, a character cannot gain multiple preps per turn.
No Auto-hitting: Auto-hitting is another form of character control. A character cannot perform an action that automatically connects against their opponent except in a case where both parties agreed, or time limits are not met. Attacks must be attempts instead of connects.
No Deceptive Out of Character Actions: This is a newer problem in role-playing where characters use foreign languages (unable to be translated properly), different colored text (within the post or to match backgrounds), useless NPCs (NPCs that have no bearing on the battle), or purposely hide information to gain an advantage. Characters cannot write in an obtuse manner for the sake of confusing their opponent out of character. Overly flowery language used improperly to confuse opponents is not allowed. Posts must be written in a clear manner with hints made.
No Clone Modding/Teleportation Abuse: Teleportation use is limited to prevent cheap escapes. Clone use is limited in the same manner. Clones or teleportation require prep, and it cannot be divided to create multiple clones or teleportation attempts. Each clone or teleportation requires a charge. Clone usage must be noted in a manner that hints at the actual location.
Judging: Participants can request judges but both parties must agree. Judges must uphold the group rules to the letter. Generally, judges are not used. As far as I’m concerned, you talk your shit out or you’re incapable of fighting each other. If however, both participants agree…each participant chooses a judge that must uphold the group rules, then both choose an impartial third party agreed on by both parties.